You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
986 lines
33 KiB
986 lines
33 KiB
// 从这里开始
|
|
var h1 = null;
|
|
var h2 = null;
|
|
var h3 = null;
|
|
|
|
var oldtransformNodex = null;
|
|
var oldtransformNodeOther = null;
|
|
var drag = null;
|
|
var notmoveGroup = null;
|
|
var movedGroup = null;
|
|
|
|
var movesingle = false;
|
|
var dynamicTexture = null;
|
|
var dynamicTexture2 = null;
|
|
var show = 50;
|
|
var showdd = 50;
|
|
BABYLON.DefaultLoadingScreen.prototype.displayLoadingUI = function () {
|
|
if (document.getElementById("customLoadingScreenDiv")) {
|
|
document.getElementById("customLoadingScreenDiv").style.display = "initial";
|
|
// 给vue页面传值,加载完成之前
|
|
parent.getIframeLoading("true")
|
|
return;
|
|
}
|
|
this._loadingDiv = document.createElement("div");
|
|
//this._loadingDiv.style.height = '1750px';
|
|
this._loadingDiv.id = "customLoadingScreenDiv";
|
|
|
|
thecss = 'lohingifpc';
|
|
thecss2 = 'zcpc'
|
|
|
|
this._loadingDiv.innerHTML = "<div class='oka'><div class='" + thecss + "'><image src='./logok.gif' class='jiazaiimg'/></div>";
|
|
// this._loadingDiv.innerHTML =
|
|
// "<div class='oka'><div class='" +
|
|
// thecss +
|
|
// "'><image src='./logok.gif' class='jiazaiimg'/></div><div class='" +
|
|
// thecss2 +
|
|
// "'>由 <image class='feitimg' src='./img/yxlogo.png'/> 阅行客 提供技术支持!</div></div>";
|
|
|
|
this._resizeLoadingUI();
|
|
window.addEventListener("resize", this._resizeLoadingUI);
|
|
document.body.appendChild(this._loadingDiv);
|
|
};
|
|
|
|
var movebyName = function (nodeName) {
|
|
var x = scene.getTransformNodeByName(nodeName);
|
|
moveTrans(x);
|
|
}
|
|
|
|
BABYLON.DefaultLoadingScreen.prototype.hideLoadingUI = function () {
|
|
show = 50;
|
|
document.getElementById("customLoadingScreenDiv").style.display = "none";
|
|
document.getElementById("customLoadingScreenDiv_first").style.display = "none";
|
|
document.title = '现行文件室/信息技术室';
|
|
|
|
var prepareGroupButton = function (transformNodex, color, qu) {
|
|
var mesheses = null;
|
|
if (transformNodex.getClassName() == "TransformNode") {
|
|
mesheses = transformNodex.getChildMeshes(false);
|
|
} else {
|
|
mesheses = [];
|
|
mesheses.push(transformNodex);
|
|
}
|
|
|
|
for (var i = 0; i < mesheses.length; i++) {
|
|
mesheses[i].actionManager = new BABYLON.ActionManager(scene);
|
|
var theScaling = mesheses[i].scaling;
|
|
/*if (true) {
|
|
try {
|
|
mesheses[i].actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOutTrigger, mesheses[i], "scaling", new BABYLON.Vector3(theScaling.x, theScaling.y, theScaling.z), 100));
|
|
mesheses[i].actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOverTrigger, mesheses[i], "scaling", new BABYLON.Vector3(theScaling.x * 1.01, theScaling.y * 1.01, theScaling.z * 1.01), 100));
|
|
|
|
} catch (error) {
|
|
//alert(error)
|
|
}
|
|
}*/
|
|
var clickbegin = false;
|
|
mesheses[i].actionManager.registerAction(
|
|
new BABYLON.ExecuteCodeAction({
|
|
trigger: BABYLON.ActionManager.OnPointerOverTrigger,
|
|
parameter: ""
|
|
},
|
|
function () {
|
|
clickbegin = true;
|
|
if (true) {
|
|
if (oldtransformNodeOther != null) {
|
|
oldtransformNodeOther.removeBehavior(drag);
|
|
var mesheses2 = null;
|
|
if (oldtransformNodeOther.getClassName() == "TransformNode") {
|
|
mesheses2 = oldtransformNodeOther.getChildMeshes(false);
|
|
} else {
|
|
mesheses2 = [];
|
|
mesheses2.push(oldtransformNodeOther);
|
|
}
|
|
for (var i = 0; i < mesheses2.length; i++) {
|
|
try {
|
|
h2.removeMesh(mesheses2[i]);
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
oldtransformNodeOther = transformNodex;
|
|
//transformNodex.addBehavior(drag);
|
|
var mesheses3 = null;
|
|
if (transformNodex.getClassName() == "TransformNode") {
|
|
mesheses3 = transformNodex.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(transformNodex);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
h2.addMesh(mesheses3[i], color);
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
clickbegin = false;
|
|
}
|
|
}
|
|
)
|
|
);
|
|
mesheses[i].actionManager.registerAction(
|
|
new BABYLON.ExecuteCodeAction({
|
|
trigger: BABYLON.ActionManager.OnPickTrigger,
|
|
parameter: ""
|
|
},
|
|
function () {
|
|
clickbegin = true;
|
|
if (true) {
|
|
try {
|
|
quClick(qu);
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
clickbegin = false;
|
|
}
|
|
}
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
var prepareGroupButton2 = function (transformNodex, color, qu) {
|
|
var mesheses = null;
|
|
if (transformNodex.getClassName() == "TransformNode") {
|
|
mesheses = transformNodex.getChildMeshes(false);
|
|
} else {
|
|
mesheses = [];
|
|
mesheses.push(transformNodex);
|
|
}
|
|
for (var i = 0; i < mesheses.length; i++) {
|
|
mesheses[i].actionManager = new BABYLON.ActionManager(scene);
|
|
var theScaling = mesheses[i].scaling;
|
|
/*if (true) {
|
|
try {
|
|
mesheses[i].actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOutTrigger, mesheses[i], "scaling", new BABYLON.Vector3(theScaling.x, theScaling.y, theScaling.z), 100));
|
|
mesheses[i].actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOverTrigger, mesheses[i], "scaling", new BABYLON.Vector3(theScaling.x * 1.01, theScaling.y * 1.01, theScaling.z * 1.01), 100));
|
|
|
|
} catch (error) {
|
|
//alert(error)
|
|
}
|
|
}*/
|
|
|
|
var clickbegin = false;
|
|
mesheses[i].actionManager.registerAction(
|
|
new BABYLON.ExecuteCodeAction({
|
|
trigger: BABYLON.ActionManager.OnPointerOverTrigger,
|
|
parameter: ""
|
|
},
|
|
function () {
|
|
clickbegin = true;
|
|
if (true) {
|
|
if (oldtransformNodeOther != null) {
|
|
oldtransformNodeOther.removeBehavior(drag);
|
|
var mesheses2 = null;
|
|
if (oldtransformNodeOther.getClassName() == "TransformNode") {
|
|
mesheses2 = oldtransformNodeOther.getChildMeshes(false);
|
|
} else {
|
|
mesheses2 = [];
|
|
mesheses2.push(oldtransformNodeOther);
|
|
}
|
|
for (var i = 0; i < mesheses2.length; i++) {
|
|
try {
|
|
h2.removeMesh(mesheses2[i]);
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
oldtransformNodeOther = transformNodex;
|
|
//transformNodex.addBehavior(drag);
|
|
|
|
var mesheses3 = null;
|
|
if (transformNodex.getClassName() == "TransformNode") {
|
|
mesheses3 = transformNodex.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(transformNodex);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
h2.addMesh(mesheses3[i], color);
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
clickbegin = false;
|
|
}
|
|
}
|
|
)
|
|
);
|
|
mesheses[i].actionManager.registerAction(
|
|
new BABYLON.ExecuteCodeAction({
|
|
trigger: BABYLON.ActionManager.OnPickTrigger,
|
|
parameter: ""
|
|
},
|
|
function () {
|
|
clickbegin = true;
|
|
if (true) {
|
|
try {
|
|
// quClick(transformNodex.name)
|
|
cameraClick(transformNodex)
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
clickbegin = false;
|
|
}
|
|
}
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
//var dag1 = scene.getTransformNodeByName("现行w文件室内");
|
|
//var dag2 = scene.getTransformNodeByName("待销文件室");
|
|
//var dag3 = scene.getTransformNodeByName("现行文件室");
|
|
|
|
var colorddd = new BABYLON.Color3(51 / 255, 156 / 255, 1);
|
|
|
|
//prepareGroupButton(dag1, colorddd, "现行w文件室内")
|
|
//prepareGroupButton(dag2, colorddd, "待销文件室")
|
|
//prepareGroupButton(dag3, colorddd, "现行文件室")
|
|
// alert("abdd233");
|
|
//绑功能点
|
|
var cl = new BABYLON.Color3(0, 0, 1);
|
|
var cl = new BABYLON.Color3(0, 0, 1);
|
|
var jk01 = scene.getTransformNodeByName("Camera01");
|
|
jk01.nameID = "XXJ_MO_CAM_001"
|
|
prepareGroupButton2(jk01, cl)
|
|
|
|
var jk04 = scene.getTransformNodeByName("Camera04");
|
|
jk04.nameID = "XXW_MO_CAM_001"
|
|
prepareGroupButton2(jk04, cl)
|
|
|
|
var jk05 = scene.getTransformNodeByName("Camera05");
|
|
jk05.nameID = "XXW_MO_CAM_002"
|
|
prepareGroupButton2(jk05, cl)
|
|
|
|
var jk02 = scene.getTransformNodeByName("Camera02");
|
|
jk02.nameID = "XXW_MO_CAM_003"
|
|
prepareGroupButton2(jk02, cl)
|
|
|
|
var jk03 = scene.getTransformNodeByName("Camera03");
|
|
jk03.nameID = "XXW_MO_CAM_004"
|
|
prepareGroupButton2(jk03, cl)
|
|
|
|
//var jk06 = scene.getTransformNodeByName("Camera06");
|
|
//jk06.nameID = "ZLS_MO_CAM_002"
|
|
//prepareGroupButton2(jk06, cl)
|
|
|
|
// alert("abdd23");
|
|
//set camera to null
|
|
|
|
/*var x = scene.getMeshByName("档案架01_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
x = scene.getMeshByName("档案架02_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架03_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架04_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架05_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架06_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架07_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架08_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架09_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("档案架10_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
|
|
x = scene.getMeshByName("前门01_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("后门01_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
|
|
|
|
x = scene.getMeshByName("立方体_5_2.001_LOD1_primitive0");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("立方体_5_2.001_LOD1_primitive2");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;
|
|
|
|
x = scene.getMeshByName("立方体_1_12.001_LOD1");
|
|
x.overlayColor = BABYLON.Color3.White()
|
|
x.renderOverlay = true;*/
|
|
|
|
/*
|
|
var hdrTexture2 = BABYLON.CubeTexture.CreateFromPrefilteredData("textures/environment.dds", scene);
|
|
|
|
var plastic = new BABYLON.PBRMaterial("plastic", scene);
|
|
plastic.reflectionTexture = hdrTexture2;
|
|
plastic.microSurface = 0.96;
|
|
plastic.albedoColor = new BABYLON.Color3(1, 1, 1);
|
|
plastic.reflectivityColor = new BABYLON.Color3(0.003, 0.003, 0.003);
|
|
|
|
scene.getMeshByName("墙体").material = plastic;
|
|
|
|
alert("d");*/
|
|
|
|
var light = new BABYLON.HemisphericLight("HemiLight", new BABYLON.Vector3(0, 1, 0), scene);
|
|
light.intensity = 2;
|
|
light.diffuse = new BABYLON.Color3(0.92, 0.92, 0.92);
|
|
|
|
//var material1 = scene.getMaterialByName("材质.29");
|
|
//material1.albedoColor = new BABYLON.Color3(168 / 255, 167 / 255, 168 / 255);
|
|
//material1.roughness = 1;
|
|
|
|
//var material1_add = scene.getMaterialByName("材质.039");
|
|
// material1_add.albedoColor = new BABYLON.Color3(168 / 255, 167 / 255, 168 / 255);
|
|
//material1_add.roughness = 1;
|
|
|
|
//墙
|
|
scene.getMaterialByName("墙体.001").metallic = 0.36;
|
|
scene.getMaterialByName("墙体.001").albedoColor = new BABYLON.Color3(1, 1, 1);
|
|
scene.getMaterialByName("墙体").metallic = 0.36;
|
|
scene.getMaterialByName("墙体").albedoColor = new BABYLON.Color3(1, 1, 1);
|
|
|
|
//铁
|
|
var material3 = scene.getMaterialByName("材质.29");
|
|
material3.metallic = 0.37;
|
|
material3.roughness = 0;
|
|
material3.emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
scene.getMaterialByName("材质.29").metallic == 0.37;
|
|
scene.getMaterialByName("材质.29").roughness = 0.0;
|
|
scene.getMaterialByName("材质.29").emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
|
|
var material3_add = scene.getMaterialByName("材质.039");
|
|
material3_add.metallic = 0.37;
|
|
material3_add.roughness = 0;
|
|
material3_add.emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
scene.getMaterialByName("材质.039").metallic = 0.37;
|
|
scene.getMaterialByName("材质.039").roughness = 0.0;
|
|
scene.getMaterialByName("材质.039").emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
|
|
var material3 = scene.getMaterialByName("材质.031");
|
|
material3.metallic = 0.37;
|
|
material3.roughness = 0;
|
|
material3.emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
scene.getMaterialByName("材质.031").metallic = 0.37;
|
|
scene.getMaterialByName("材质.031").roughness = 0.0;
|
|
scene.getMaterialByName("材质.031").emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
|
|
//scene.getMaterialByName("材质.132").metallic = 0.9;
|
|
//scene.getMaterialByName("材质.132").roughness = 0.0;
|
|
//scene.getMaterialByName("材质.132").emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
|
|
//scene.getMaterialByName("材质.122").metallic = 0.9;
|
|
//scene.getMaterialByName("材质.122").roughness = 0.0;
|
|
//scene.getMaterialByName("材质.122").emissiveColor = new BABYLON.Color3(0.278, 0.278, 0.278);
|
|
|
|
|
|
//地
|
|
var material2 = scene.getMaterialByName("材质.042");
|
|
material2.albedoColor = new BABYLON.Color3(0.8, 0.8, 0.8);
|
|
material2.metallic = 0.52;
|
|
material2.roughness = 0;
|
|
// alert("here!ddddddd")
|
|
//material2.metallicReflectanceColor=new BABYLON.Color3(1,0,0);
|
|
//material2.emissiveColor=new BABYLON.Color3(0.8,0.8,0.8);
|
|
//地面扩大处理
|
|
//var meshground1 = scene.getMeshByName("地面A").clone();
|
|
//var meshground = scene.getMeshByName("地面A");
|
|
//meshground.isVisible =false;
|
|
|
|
//meshground1.position = new BABYLON.Vector3(-1.512,-0.069,1.852);
|
|
//meshground1.scaling = new BABYLON.Vector3(0.022,0.013,0.005);
|
|
//meshground1.parent = scene.getMeshByName("__root__");
|
|
|
|
//scene.getMeshByName("地面.002").isVisible = false;
|
|
//scene.getMeshByName("地面.003").isVisible = false;
|
|
//scene.getMeshByName("地面").isVisible = false;
|
|
|
|
//scene.getMaterialByName("材质.127").metallic =0.80;
|
|
//scene.getMaterialByName("Wood-04.004").metallic =0.80;
|
|
//scene.getMaterialByName("Wood-04.004").metallic =0.80;
|
|
|
|
//scene.getMaterialByName("Desk.002").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.002").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.003").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.003").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.004").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.004").roughness = 0.72;
|
|
|
|
//scene.getMaterialByName("Desk.007").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.007").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.008").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.008").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.009").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.009").roughness = 0.72;
|
|
|
|
scene.getMaterialByName("Desk.002").metallic = 0.80;
|
|
scene.getMaterialByName("Desk.002").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.020").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.020").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.021").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.021").roughness = 0.72;
|
|
|
|
//scene.getMaterialByName("Desk.022").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.022").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.023").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.023").roughness = 0.72;
|
|
//scene.getMaterialByName("Desk.024").metallic =0.80;
|
|
//scene.getMaterialByName("Desk.024").roughness = 0.72;
|
|
|
|
//scene.getMaterialByName("cover_label.010").alpha = 0.7;
|
|
//scene.getMaterialByName("cover_label.010").transparencyMode=2; //ALPHABLEND
|
|
|
|
//scene.getMeshByName("档案架01_primitive3").material = scene.getMaterialByName("10.002");
|
|
//scene.getMeshByName("档案架02_primitive4").material = scene.getMaterialByName("09.002");
|
|
//scene.getMeshByName("档案架03_primitive4").material = scene.getMaterialByName("08.002");
|
|
// scene.getMeshByName("档案架04_primitive4").material = scene.getMaterialByName("07.002");
|
|
//scene.getMeshByName("档案架05_primitive4").material = scene.getMaterialByName("06.002");
|
|
//scene.getMeshByName("档案架06_primitive4").material = scene.getMaterialByName("05.002");
|
|
//scene.getMeshByName("档案架07_primitive4").material = scene.getMaterialByName("04.002");
|
|
//scene.getMeshByName("档案架08_primitive4").material = scene.getMaterialByName("03.002");
|
|
//scene.getMeshByName("档案架09_primitive4").material = scene.getMaterialByName("02.002");
|
|
//scene.getMeshByName("档案架10_primitive3").material = scene.getMaterialByName("01.002");
|
|
|
|
//scene.getTransformNodeByName("档案柜01").setEnabled(false);
|
|
//scene.getTransformNodeByName("档案柜02").setEnabled(false);
|
|
//var v1 = scene.getMeshByName("钢轨01");
|
|
//v1.position = new BABYLON.Vector3(v1.position.x,60.0,v1.position.z);
|
|
//v1.scaling = new BABYLON.Vector3(1,0.9,1);
|
|
|
|
//var v2 = scene.getTransformNodeByName("后门01");
|
|
//v2.setParent( scene.getTransformNodeByName("档案柜03"),true);
|
|
//v2.position = new BABYLON.Vector3(v2.position.x,-122.479,v2.position.z);
|
|
// 给vue页面传值,加载完成之后
|
|
parent.getIframeLoading("false")
|
|
}
|
|
|
|
// createScene function that creates and return the scene
|
|
var createScene = function () {
|
|
engine.displayLoadingUI();
|
|
// create a basic BJS Scene object
|
|
var scene = new BABYLON.Scene(engine);
|
|
|
|
// scene.debugLayer.show();
|
|
var camera = new BABYLON.ArcRotateCamera("Camera", 0, 0, 5, new BABYLON.Vector3(0, -1, 0), scene);
|
|
camera.setTarget(new BABYLON.Vector3(0, 0.3, 0.2));
|
|
camera.attachControl(canvas, true);
|
|
camera.lowerRadiusLimit = 2.0; // 这里是最大的位置,值越大,物体越小
|
|
camera.upperRadiusLimit = 40;
|
|
camera.radius = 1.328;
|
|
camera.alpha = Math.PI * -240.4 / 180;
|
|
camera.beta = Math.PI * 46 / 180;;
|
|
camera.inertia = 0.1; // 缩放的快慢
|
|
camera.useAutoRotationBehavior = true; // 自动旋转
|
|
|
|
camera.panningDistanceLimit = 2; //平移半径
|
|
camera.panningInertia = 0;
|
|
camera.autoTransitionRange = 1;
|
|
camera.pinchToPanMaxDistance = 0.1;
|
|
camera.pinchDeltaPercentage = 0.001;
|
|
camera.useAutoRotationBehavior = false;
|
|
|
|
scene.activeCamera = camera;
|
|
// 改变场景背景颜色 - 背景颜色opacity值设为0,达到透明背景的效果
|
|
scene.clearColor = new BABYLON.Color4(0, 0, 0, 0);
|
|
|
|
scene.activeCamera.useInputToRestoreState = true;
|
|
var camera1_status = scene.activeCamera.storeState();
|
|
|
|
var assetsManager = new BABYLON.AssetsManager(scene);
|
|
var meshTask = assetsManager.addMeshTask("skull task", "", "asset/", "7lou-AA.glb");
|
|
|
|
meshTask.onSuccess = function (task) {
|
|
task.loadedMeshes[0].scaling = new BABYLON.Vector3(0.2, 0.2, -0.2);
|
|
task.loadedMeshes[0].position = new BABYLON.Vector3(0, 0.35, 0);
|
|
}
|
|
meshTask.onError = function (task, message, exception) {
|
|
console.log(message, exception);
|
|
}
|
|
/* var meshTask_camera = assetsManager.addMeshTask("skull task", "", "asset/", "TotalCamera.glb");
|
|
|
|
meshTask_camera.onSuccess = function (task) {
|
|
task.loadedMeshes[0].name = "cameras";
|
|
task.loadedMeshes[0].scaling = new BABYLON.Vector3(0.2, 0.2, -0.2);
|
|
task.loadedMeshes[0].position = new BABYLON.Vector3(1.3, 2, 0);
|
|
}
|
|
meshTask_camera.onError = function (task, message, exception) {
|
|
console.log(message, exception);
|
|
}*/
|
|
|
|
var hdrTexture = new BABYLON.CubeTexture.CreateFromPrefilteredData("textures/environmentSpecular.env", scene);
|
|
scene.environmentTexture = hdrTexture;
|
|
var spriteManagerPlayer = new BABYLON.SpriteManager("playerManager", "./img/bl9.png", 10, {
|
|
width: 100,
|
|
height: 100
|
|
}, scene);
|
|
//spriteManagerPlayer.renderingGroupId = 2;
|
|
spriteManagerPlayer.isPickable = true;
|
|
scene.onPointerDown = function (evt) {
|
|
var pickResult = scene.pickSprite(this.pointerX, this.pointerY);
|
|
var pick = scene.pick(scene.pointerX, scene.pointerY);
|
|
console.log(pick.pickedPoint);
|
|
if (pickResult.pickedSprite != null) {
|
|
if (pickResult.hit) {
|
|
alert(pickResult.pickedSprite.name);
|
|
}
|
|
}
|
|
};
|
|
|
|
// renderCanvas.style.backgroundImage = 'url("./textures/' + '4' + '.jpg")';
|
|
console.log("x2");
|
|
assetsManager.load();
|
|
|
|
drag = new BABYLON.PointerDragBehavior({
|
|
dragPlaneNormal: new BABYLON.Vector3(0, 0, 1)
|
|
});
|
|
//drag.useObjectOrienationForDragging = false;
|
|
|
|
drag.validateDrag = (targetPosition) => {
|
|
console.log(targetPosition)
|
|
if (targetPosition.x > 10.5 || targetPosition.x < -10.5) {
|
|
return false;
|
|
}
|
|
if (targetPosition.z > 10.5 || targetPosition.z < -10.5) {
|
|
return false;
|
|
}
|
|
if (oldtransformNodex != null) {
|
|
return true;
|
|
}
|
|
}
|
|
drag.onDragEndObservable.add((event) => {
|
|
console.log("dragEnd");
|
|
//console.log(event);
|
|
//console.log(line03_position)
|
|
})
|
|
console.log("x3");
|
|
//GUI
|
|
h1 = new BABYLON.HighlightLayer("hl1", scene);
|
|
h2 = new BABYLON.HighlightLayer("hl2", scene);
|
|
h3 = new BABYLON.HighlightLayer("hl2", scene);
|
|
var step = 0.1;
|
|
var currentx = 1;
|
|
|
|
var step2 = 0.1;
|
|
var currentx2 = 0.1;
|
|
h1.blurHorizontalSize = 0.1;
|
|
var showx = 0;
|
|
var showx2 = 2;
|
|
console.log("x4");
|
|
scene.registerAfterRender(() => {
|
|
h1.blurHorizontalSize = h1.blurVerticalSize + currentx;
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera01");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera02");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera03");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera04");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera05");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
/*var nodealert = scene.getTransformNodeByName("camera07");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
var nodealert = scene.getTransformNodeByName("camera08");
|
|
if (nodealert != null) {
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
var nodealert = scene.getTransformNodeByName("camera09");
|
|
if (nodealert != null) {
|
|
|
|
var mesheses3 = null;
|
|
if (nodealert.getClassName() == "TransformNode") {
|
|
mesheses3 = nodealert.getChildMeshes(false);
|
|
} else {
|
|
mesheses3 = [];
|
|
mesheses3.push(nodealert);
|
|
}
|
|
for (var i = 0; i < mesheses3.length; i++) {
|
|
try {
|
|
if (nodealert.baojing == true) {
|
|
|
|
h3.addMesh(mesheses3[i], new BABYLON.Color3(1, 0, 0));
|
|
} else {
|
|
h3.removeMesh(mesheses3[i]);
|
|
}
|
|
} catch (error) {
|
|
// alert(error)
|
|
}
|
|
}
|
|
|
|
}*/
|
|
|
|
if (currentx > 0.5) {
|
|
step *= -1;
|
|
}
|
|
if (currentx < 0) {
|
|
step *= -1;
|
|
}
|
|
currentx += step;
|
|
|
|
if (currentx2 > 5) {
|
|
step2 *= -1;
|
|
}
|
|
if (currentx2 < 0) {
|
|
step2 *= -1;
|
|
}
|
|
currentx2 += step2;
|
|
|
|
if (dynamicTexture != null && show == 0) {
|
|
var textx = showx;
|
|
var font_size = 48;
|
|
var font = "bold " + font_size + "px Arial";
|
|
dynamicTexture.drawText(textx, null, null, font, "#FF0000", "#ffffff", true);
|
|
showx++;
|
|
show = 50;
|
|
}
|
|
|
|
if (dynamicTexture2 != null && showdd == 0) {
|
|
var textx = showx2;
|
|
var font_size = 48;
|
|
var font = "bold " + font_size + "px Arial";
|
|
dynamicTexture2.drawText(textx, null, null, font, "#0000FF", "#ffffff", true);
|
|
showx2++;
|
|
showdd = 50;
|
|
if (showx2 == 10) { showx2 = 0 }
|
|
}
|
|
show--;
|
|
showdd--;
|
|
|
|
});
|
|
|
|
return scene;
|
|
}
|
|
|
|
|
|
var canvas = document.getElementById('renderCanvas');
|
|
// load the 3D engine
|
|
var engine = new BABYLON.Engine(canvas, true, {
|
|
stencil: true
|
|
});
|
|
|
|
// call the createScene function
|
|
var scene = createScene();
|
|
scene.autoClear = true;
|
|
scene.imageProcessingConfiguration.exposure = 1;
|
|
scene.imageProcessingConfiguration.contrast = 1;
|
|
scene.environmentIntensity = 0.4;
|
|
engine.runRenderLoop(function () {
|
|
scene.render();
|
|
});
|
|
|
|
window.addEventListener('resize', function () {
|
|
engine.resize();
|
|
});
|
|
|
|
//功能:点区以后跳转到新页
|
|
//quName :转过来的区号
|
|
function quClick (quName) {
|
|
// if (quName == "信息技术室") {
|
|
// window.location.href = "http://192.168.99.117:8099/101/webA/index.html";
|
|
// }
|
|
// if (quName == "待销文件室") {
|
|
// window.location.href = "http://192.168.99.117:8099/101/webB/index.html";
|
|
// }
|
|
// if (quName == "现行文件室") {
|
|
// window.location.href = "http://192.168.99.117:8099/101/webC/index.html";
|
|
// }
|
|
}
|
|
|
|
|
|
//功能:点camera后事件
|
|
// function cameraClick (camera) {
|
|
// //alert(camera.nameID);
|
|
// }
|
|
|
|
function cameraClick(TheCamera) {
|
|
window.parent.postMessage(
|
|
{
|
|
data: TheCamera.nameID
|
|
},
|
|
"*"
|
|
);
|
|
}
|
|
|
|
function HashMap () {
|
|
//定义长度
|
|
var length = 0;
|
|
//创建一个对象
|
|
var obj = new Object();
|
|
|
|
//判断Map是否为空
|
|
this.isEmpty = function () {
|
|
return length == 0;
|
|
}
|
|
|
|
//判断对象中是否包含给定Key
|
|
this.containsKey = function (key) {
|
|
return (key in obj);
|
|
}
|
|
|
|
//判断对象中是否包含给定的Value
|
|
this.containsValue = function (value) {
|
|
for (var key in obj) {
|
|
if (obj[key] == value) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//向map中添加数据
|
|
this.put = function (key, value) {
|
|
if (!this.containsKey(key)) {
|
|
length++;
|
|
}
|
|
obj[key] = value;
|
|
}
|
|
|
|
//根据给定的key获取Value
|
|
this.get = function (key) {
|
|
return this.containsKey(key) ? obj[key] : null;
|
|
}
|
|
|
|
//根据给定的Key删除一个值
|
|
this.remove = function (key) {
|
|
if (this.containsKey(key) && (delete obj[key])) {
|
|
length--;
|
|
}
|
|
}
|
|
|
|
//获得Map中所有的value
|
|
this.values = function () {
|
|
var _values = new Array();
|
|
for (var key in obj) {
|
|
_values.push(obj[key]);
|
|
}
|
|
return _values;
|
|
}
|
|
|
|
//获得Map中的所有key
|
|
this.keySet = function () {
|
|
var _keys = new Array();
|
|
for (var key in obj) {
|
|
_keys.push(key);
|
|
}
|
|
return _keys;
|
|
}
|
|
|
|
//获得Map的长度
|
|
this.size = function () {
|
|
return length;
|
|
}
|
|
|
|
//清空Map
|
|
this.clear = function () {
|
|
length = 0;
|
|
obj = new Object();
|
|
}
|
|
|
|
}
|
|
|
|
var yangans = new HashMap();
|
|
//yangans.put('DAK_MO_CAM_001', 'camera01');
|
|
//yangans.put('DAK_MO_CAM_002', 'camera02');
|
|
//yangans.put('DAK_MO_CAM_003', 'camera03');
|
|
//yangans.put('DAK_MO_CAM_004', 'camera04');
|
|
//yangans.put('ZLS_MO_CAM_001', 'camera05');
|
|
//yangans.put('ZLS_MO_CAM_002', 'camera06');
|
|
//yangans.put('YLS_MO_CAM_001', 'camera07');
|
|
//yangans.put('YLS_MO_CAM_002', 'camera08');
|
|
//yangans.put('ZL_MO_CAM_001', 'camera09');
|
|
|
|
|
|
//功能转入报警
|
|
function Myalert (MathineID, baojing) {
|
|
var theName = yangans.get(MathineID);
|
|
if (theName == "camera01") {
|
|
scene.getTransformNodeByName("camera01").baojing = baojing;
|
|
}
|
|
if (theName == "camera01.001") {
|
|
scene.getTransformNodeByName("camera01.001").baojing = baojing;
|
|
}
|
|
if (theName == "camera01.002") {
|
|
scene.getTransformNodeByName("camera01.002").baojing = baojing;
|
|
}
|
|
if (theName == "camera01.003") {
|
|
scene.getTransformNodeByName("camera01.003").baojing = baojing;
|
|
}
|
|
if (theName == "camera01.004") {
|
|
scene.getTransformNodeByName("camera01.004").baojing = baojing;
|
|
}
|
|
if (theName == "camera01.005") {
|
|
scene.getTransformNodeByName("camera01.005").baojing = baojing;
|
|
}
|
|
}
|
|
|
|
//报警 true:表示报警, false :表示不报警
|
|
//Myalert("DAK_MO_OAO_001",true)
|